Schreyer: Activision can abandon the annual production of Call of Duty

Bloomberg reporter Jason Schreyer (Jason Schreier), on the terms of anonymity, spoke with employees Activision Blizzard About the merger with Microsoft. We tell you what he found out.

Workers expect Phil Spencer (Phil Spencer) will be a stronger leader than Bobby Kotik (Bobby Kotick). Like, there are examples in the person Double FinE Productions And Obsidian Entertainment, which are under the wing Microsoft retained autonomy.

High -ranking developers from Activision discussed the rejection of the annual release of games of the series Call of Duty. Many in the company believe that this will help to strengthen the franchise – especially after a weak start Vanguard. In addition, the slowdown in production will allow developers to get rid of overtime and open the scope for working on other entertainment.

Some employees are afraid that absorption will lead to a reduction in jobs. However, according to Cat, Microsoft seeks to keep as many people as possible.

Other employees will not be happy in the walls of the new maternal company until they will pay a fair salary. In particular, this applies to the quality assurance department, where, according to eyewitnesses, they pay less than the subsistence level.

Inside Activision Blizzard this Week:
– Lots of Cautious Optim ABOUT THE MERGER and KOTICK Being Gone
– Excitesent for More Creative Freedom Under Xbox
– Fear of Layoffs
– Call of Duty Cold Ditch Thearly Release Schedule
New Story: https: // t.CO/QFTBLHXUZZ

– Jason Schreier (@jasonSchreier) January 20, 2022

January 21, 2022 Tom Henderson: Dragon Age 4 will be released no earlier than 2023, and the new Need for Speed ​​in September or October 2022

January 21, 2022 Phil Spencer and Bobby Kotik want to resurrect some old Activision franchises

The best comments

Everything is relative. Vanguard The worst sales code over the past 14 years, only for any other publisher such sales would be a holiday.

And if about the quality of the game itself, then the new MW was normal, Clod War is a little worse, but not critical. Everything is relative, and you need to understand what exactly to compare. -_-

Of course, after all, GEARS is the same competitor COD, who is a competitor to Doom, who is a competitor Halo)))

In COD: MW was a cool multiplayer, but a lousy plot. Cold War had a cool plot, but a lousy multiplayer. There is no one and the other in Vanguard.

It is time to slow down the https://betarnocasino.co.uk/ conveyor witch. Honestly, now I don’t take what and when it happened, because there are a lot of them.

The investigation follows from this: to give infinity and trander to make the next game together (not to try to help as it is like in a vangard, namely, to work for a couple). Inf- works with multiplayer, tray- with a plot

What is complicated there, 17 years already plowing without stopping.

How many years – so many games.

If they still increase the interval between Halo outputs, then the next part will come out … approximately never.)

3-4 years is a normal development cycle in the current realities. And not 1.5 years in emergency mode, by throwing money and the number of employees.

Rivet skins for overwhelming?

In addition to recent thoughts, all these are shooters with an eye on the cooperative and multiplayer, they have a common target audience

Here’s what, and the multiplayer I would give the trash of the Arch, what we got in BO3.

Maybe the old games made by Activision with the purchase of Microsoft will adequately cost in digit. And then you look at the price tags of the same two “Soldier of Fortune” and “Star Trek: Elite Force” in GOG in rubles-it somehow becomes sad = x

If the games will come out the level of the vangard, everyone will have absolutely shown who and how much did them. And it is precisely to avoid this that it is worth increasing the development cycle, and give some time to think through the concepts/mechanic.

Workers expect Phil Spencer will be a stronger leader than Bobby Kotick. Like, there are examples in the person of Double Fine Productions and Obsidian Entertainment, which under the wing of Microsoft retained autonomy.

Of course, I believe in St. Filimonia, but the phrase sounds somehow strange. He likes the version of the employees will be a strong leader in this studio, because he did not interfere in the inside of other studios?

-Okay boys, do something there, I will not climb-a strong leader!

You watch the exception of the rules, not the whole series. In May 2019, a trace of Hahammer was removed from the development of a witch from the development of a word and put a tracer due to a conflict with Rayven. The thief remained before the Kold’s exit remained about 1.5 years, and Vangard was about 2.5 years before the release of Vangard. And before that, from 2014 to 2019, all the games of the series have been with the development cycle for three years.

Maybe someone can explain why everyone believes that the interval of two years between the outputs of the parts will benefit the series? I definitely don’t believe in it.

In addition, the slowdown in production will allow developers to get rid of overtime and open the scope for working on other entertainment.

I would also say that an increase in the development time of the kranch will be canceled.

Now the code is being developed by three studios – trailer, trace of Hams and infinity Ward. Each studio is now making the game for 3 years. And if they give them a gap a year between games, then each code will be developed for 6 years? Personally, I doubt this situation. The more likely that one of these studios will be removed from the main development, and all the rest will be given 4 years.

But that 4 years of development, that 6 years will also increase the cost of playing the game, which in turn will play that more bold and innovative solutions will automatically cut into the root, t.To. They can lead to loss of profit. Yes. This is a code. It is sold in large circulations. But spend 100 thousand. and earn 500 thousand. or spend 100 thousand. and earn a million, especially if you spent a non -fiber amount before? Of course, I understand that some believe that Phil has an endless amount of money, but firstly, most likely, this is not the case, and secondly, in this industry they spend money in order to earn it (this is a turn!).

Or is it something from the category, the games will be the same quality, but they will not be released every year, and everyone will be happy because once every two years this is not a conveyor?

Many in the company believe that this will help strengthen the franchise – especially after the weak start Vanguard

Only Vanguard? And the guys are full of optimism.

For Microsoft, it makes sense to at least expand the interval between Halo, GEARS of WAR, COD and what is ID there so that the games of similar genres do not compete

Fila’s actions resemble the plot of the work “Spartak”.The liberation of developers from the oppression of the unfair publisher.As far as I understand, the MIKs have a couple of tens of billions in the budget for the acquisition for this year so we are waiting for new purchases.

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